Tuesday, July 14, 2009

Research Synthesis

In the comments below, synthesize a hypothesis to your research question based upon two sources you've read.


1.  Write your hypothesis
2.  Identify the relationship between the two sources that support your hypothesis.
3.  Write a bibliography entry for both sources.


Shortening summer vacation has allowed students to retain more learning.
The article by Dr. Idunno notes that student test scores were substantially higher when summer vacation was shorter.  Another study by John Doe exemplifies this claim in a study of Wisconson students.  Doe found that students actually enjoyed shorter summers because they suffered from less boredom during the last weeks of vacation.

Works Cited
Doe, John J. "Less Summer More Smarts." Adolescent Education 28 Oct. 1999: 23-25.
Dunno, I. "Summer Fun Short." Modern Minutae 2nd ser. 56 (2001): 45-70.


  1. Teenage obesity is slightly influenced by the internet, but it isn’t to blame.

    The article “Obesity Epidemic” is much about how today’s youth is becoming more and more obese. It says that there are many causes to teenage obesity, but one is over internet usage. The other article that I researched, "What is Internet Addiction," is very similar to the first one. It speaks about being addicted to the internet can lead to obesity, the only difference in this article is that the obese teens are addicted to the internet instead of just being lazy.

    Works Cited

    Greenblatt, Alan. "Obesity Epidemic." CQ Researcher. 31 Jan. 2003. 13 July 2009 http://library.cqpress.com/cqresearcher/document.php?id=cqresrre2003013100&type=hitlist&num=0.

    "What is Internet Addiction." Center For Internet Addiction Recovery. 2006. 13 July 2009 http://www.netaddiction.com/whatis.htm.


  2. Anonymity enables online actions (both good and bad) that would never happen otherwise.

    "The Psychology Behind Anonymous Internet Posts," is about the way in which being anonymous is liberating to many people. When nobody know who is who, it is easy to be candid and truly say and do what you mean without fear of consequence. Anonymity inspires confidence in some people, this confidence can lead to people expressing cruelty and hatred online. "That's not Funny" gives a case study on 4chan.org, a web-site where all posts are anonymous. In this article, there are examples of anonymous poster doing good(cyber-vigilantism) and bad (harassment, cyber-terrorism). It is very difficult to track someone on the internet, especially if they are anonymous. Knowing this, people can only hope that anonymous users will choose good.

    Works Cited

    Aschbrenner, Joel. "The psychology behind anonymous Internet posts." 14 July 2009.

    Shimo, Alexandra. "THAT'S NOT FUNNY!." Maclean's 122.20 (June 2009): 42-43. Academic Search Premier. EBSCO. Ranzman Library, Honolulu, HI. 14 July 2009


  3. The fun and intense experience in an online video game engages the gamer to be addicted which leads to a significant drop of intelligence and a rise to violent or insecure imagination that has potential to reach reality.

    My first article that has a long title, Game feature and expertise effects on experienced richness, control and engagement in game play by Peter O, states that the games on the internet engages a person entirely so they don't possess any self-control. This addiction or engagement that the first article explains relates to my second article, video games by sarah glazer, extremely. The engagement one has towards the game decreases literacy, safe and clean creativity, and intelligence. Both articles support that the internet is negatively addictive for teens and gives them new, bad ideas to most likely think about.


    1) Glazer, S. (2006, November 10). Video games. CQ Researcher, 16, 937-960. Retrieved July 14, 2009, from CQ Researcher Online, http://library.cqpress.com/cqresearcher/cqresrre2006111000.

    2) Rozendaal, Marco. et.al "Game feature and expertise effects on experienced richness, control and engagement in game play." http://web.ebscohost.com/ehost/

    - Grace :)

  4. ahhhh! second time posting this. D:
    Soemtimes teenagers feel stressed, depressed, lonely or misunderstood causing them to turn to the internet for help. Occasionally when the upset teenagers go on the internet there is a stranger comforting them, gaining their trust. Unfortunately for those naive teenagers, the online comforters are not as nice as they seem to be; rather they are dangerous predators.

    The two references that I found both support my issue with valuable information. My first source, written by Brian Hansen, talks about a broader topic, "Cyber-Predators." I do not only get information about why the teenagers fall victim to these seemingly obvious predators; rather I have the police's experience combating this issue too! Fortunately, I was successful in discovering a woman's story meeting an online predator. The woman, named Katie, mentions that she became a victim because at the time she was young, naive, and lonely (which all support my hypothesis). On the other hand, my second source is more specific. Instead of talking about many random things loosely relating to my topic, Teen Checkup focused on grooming. Grooming is a tactic that is used to trick naive teenagers. Both my references are very helpful supports for my topic.

    Works Cited:

    Hansen, Brian. "Cyber-Predators." CQ Researcher Online. 1 Mar. 2002. 13 July 2009. http://library.cqpress.com.cqresearcher/

    "Understand 'Grooming,' and Keep Your Teen Safe Online." Teen Checkup. 11 Oct. 2008. 13 July 2009, http://teencheckup.com/

    ~janelle :l

  5. In the article entitled; "Teenager's Perception of online Privacy and Coping Behaviors: A Risk-Benefit Appraisal Approach," Youn describes the recent increase in internet usage by teens. This is due to the fact that the internet surrounds our daily lives. Unlike the other article entitled "Hidden Costs of Shopping," this article talks more about online shopping and teens. Both articles are extremely beneficial to me. The first article also talks about online shopping and its' effects on marketing companies, and what those companies in turn do to lure teens. The second article is about the positive and negative aspects of the EXPERIENCE of online shopping.

    Works Cited:

    Montalda, Donna L. "The Hidden Costs of Online Shopping-The Pros and Cons of Online Shopping." Coupons and Bargains-The Coupons and Bargains Homepage. 13 July 2009 http://couponing.about.com

    Youn, Seounmi. "Teenagers' Perception of Online Privacy and Coping Behaviors: A Risk-Benefit Appraisal Approach." Questia Online Library. 2005. July 13 2009 http:// www.questia.com/googlescholar.qst

    The blog did not allow me to post my article's web addresses. I am unsure as to why...sorry!

  6. Excessive internet usage may cause depression and isolation, however, with the right balance, it can also be beneficial.

    Both articles convey a similar message to its audience regarding the excessive internet usage causes mental problems such as depression and isolation. The first article titled, “Obsessive Internet use poses risk of isolation, depression, researchers say,” states that internet is almost like gambling, once touched, can lead to social isolation, depression and failure at work or school. The second article titled, “Isolation increases with Internet use,” reveals that excessive internet use causes shrinking social support and happiness leading to a greater chance of depression and isolation. However, the second article emphasizes more on human interaction while the first article focuses on mostly on addiction to contents on the internet. In addition, the second article tells of how internet has become a replacement for human face to face interaction. Although both reference touches on the subject of internet use and its relationship with depression and isolation, the second article gives more of a pros and cons about internet, the benefits and dangers of mental issues of internet usage. On the other hand, the first article focuses more on the risks of human mental emotion of internet use. With the right balance, it is possible to keep internet use beneficial and safe at the same time.

    - Jamison, Barbara. “Obsessive Internet use poses risk of isolation, depression, researchers say.” CNN 13 June 2000. 13 July 2009. < http://archives.cnn.com/2000/HEALTH/06/13/internet.addiction.wmd/ >.
    - Sleek, Scott. “Isolation increases with Internet use.” American Psychological Association. Volume 29. Number 9 ( September 1998). 13 July 2009 < http://www.apa.org/monitor/sep98/isolat.html>.

    -Esther :D

  7. Teenage internet addiction is a major cause to teenage obesity, and should be acted upon before the problem worsens.

    My first site talks about how obesity is caused, what it can cause and gives trends. My next site talks about internet addiction and gives symptoms and trends. I looked at the two trends and they are both very similar meaning internet addiction can cause obesity. Both of the sites state that if internet addiction and teenage obesity are not cared to they could cause a bad future.

    Pamf. 28 May 2008. Palo Alto Medical Foundation. 13 July 2009 http://www.pamf.org/teen/health/diseases/obesity.html.
    Staroversky. 16 Aug. 2005. Ivan Staroversky. 13 July 2009 http://www.staroversky.com/teenagers/games-and-internet-addiction.html.

  8. So far so good. Your posts are good extensions of today's synthesis activity.

    ~Mrs. Uecke

  9. In the article "Negative real-world consequences of web site profiles", it discussed the negative things about social networking. For example the aricle brought up a situation where teens think their profiles are private, but can be accessed world wide. The second article "Sex offenders" told personal stories about people who were in such a situation. Like sex offender John Evander Couey who was never caught for an act of sex abuse but turned himself in. He confessed that he kidnapped and killed 9-year-old Jessica. All though the second article didn't have social networking due to how he meet the child, both of the articles express ways how random people can get to you!

    "Negative Real-World Consequences of Web Site Profiles." Facts On File News Services. 15 July 2009
    Greenblatt, A. (2006, September 8). Sex offenders. CQ Researcher, 16, 721-744. Retrieved July 15, 2009, from CQ Researcher Online, http://library.cqpress.com/cqresearcher/cqresrre2006090800.


  10. Teenagers in this day and age are becoming more and more addicted to social networking websites such as MySpace and Facebook because of the increased amount of time spent on them. They are also increasing the risk of dangers and social predators.

    In the article "Teens Hang Out at MySpace" by Janet Kornblum from USA Today, she explains how more teenagers are becoming addicted to MySpace. There was also a study done on how MySpace use has grown over the years. It also explained how MySpace is easily addicting becuase it can make an ordinary person feel extraordinary or popular. The second article is entitled "Teen Divulge Risky Behavior on Social Networking Sites" by Serena Gordon from the Washington Post. This article explains that about 54% of teenagers who use social networking sites post risky or dangerous substance. It gave me a good parental point of view. It also stressed that parents need to know what is on their child's MySpace or Facebook page because their children could be posting dangerous or sexual behavior on their page. Also, it pointed out that the teenager needs to take responsibility and not allow themselves to become addicted or get into a dangerous situation.

    Works Cited:
    Gordon, Serena. "Teens Divulge Risky Behavior on Social Networking Sites -washingtonpost.com." Washingtonpost.com - nation, world, technology and Washington area news and headlines. 6 Jan. 2009. 15 July 2009 (won't allow me to post HTML)

    Kornblum, Janet. "USATODAY.com - Teens hang out at MySpace." News, Travel, Weather, Entertainment, Sports, Technology, U.S. & World - USATODAY.com. 9 Jan. 2006. 15 July 2009. (won't allow me to post HTML)

    -Siena :)

  11. -Online gaming can teach teens many things.

    "Video Games" by Sarah Glazer explains that video games are actually big puzzles for teens to solve. It is just covered up with blood and violence. Teens also read more by playing online games than teens that dont play. Teens learning how to solve problems by trial and error and learn from their own mistakes. This is imporant because in a class room, everyone is afraid of making mistakes and being laughed at, so teens learn a lot playing an online game.
    The Second article, "Video Games and Violence", relates teens playing video games to violent behaviors. It says that teens are influenced by the games they play and their behaviors change according to the games. While teens are affected by the games they play, most of them are able to discern reality from gameing.


  12. Bibliography:

    Glazer, Sarah. "Video Games." CQ Researcher 10 Nov. 2006. CQ Researcher. CQ Researcher. 13 July 2009 http://library.cqpress.com/cqresearcher/document.php?id=cqresrre2006111000&type=hitlist&num=1.

    "Video Games and Violence." 6 July 2007. Issues and Controversies. Issues and Controversies. 13 July 2009 http://www.2facts.com/ICOF/temp/13668tempi1200390.asp?DBType=ICOF#i1200390_1.


  13. Hypothesis: Internet addiction can detriment a child’s growth

    The first article titled “Is the Internet Affecting the Social Skills of Our Children?”, explains that the Internet could lead to increased misery, stress, and loneliness in a person. Reports have been found that there is more negative influence of the internet on social functioning in teenagers. Teenagers are more addicted to the internet because of what the internet can do for them. The second article titled “Family time eroding as Internet use soars.”, explains how families spend less time together communicating with each other and more time on the internet. Family is the foundation towards the development of a child to their adolescent life. The internet can ruin the bonding of family members. These two sources connect together because the lack of social skills can lead to no conversation time with family when having difficulty in school, sports, activities, etc. The internet can’t always help and solve our problems. Stop relying on the internet.

    Afonso, Bob. "Effect of the Internet On Social Skills." 1 Dec. 1999. 13 July 2009 http://www.sierrasource.com/cep612/internet.html
    Ortutay, Barbara. Family time eroding as Internet use soars. 15 June 2009. msnbc. 13 July 2009 http://www.msnbc.msn.com/id/31373702/ns/technology_and_science-tech_and_gadgets/

    -Kirstie :O

  14. Internet addiction has led teenagers to become aggressive and isolated from their friends and family.

    An essay by Ann Douglas says that teens are becoming addicted to the internet and would rather spend time online than with peers and family members. Another article by Tudor Vieru states that teens become more aggressive when they use the internet for social networking, playing violent games, and searching for adult content. Douglas notes that children who have symptoms of internet addiction become cut off from real life and that parents should help their children from being obsessed to the internet.

    Work Cited
    Douglas, Anna "Teen and Internet Addiction"
    14 July 2009 http://ca.lifestyle.yahoo.com/family-relationships/articles/parenting/anndouglas/teens-teens_and_internet_addiction/1


  15. Internet Video Games can have a negative effect on teens including addiction and aggression.

    My first article contradicts my hypothesis because it shows that it has a positive impact on teens these days. Because games can teach teens essentials like vocabulary, working together, and use of resources. While my second article explains how addiction lead to a four month old child's death. Also, how a policeman was killed by a criminal who played and claimed to be influenced by Grand Theft Auto. There may be two sides to this story, but is it worth taking the risk of putting others in danger. Some games may influence one in a positive way in learning essentials, while others may just cause them bad habits like aggression. Are gaming companies willing to take this risk, having the blame put on them for people dying, while on the other hand making the most knowledgeable and brilliant student alive?

    Glazer, Sarah. "Video Games." CQ Researcher 10 Nov. 2006. CQ Researcher. CQ Researcher. 14 July 2009 http://library.cqpress.com/cqresearcher/document.php?id=cqresrre2006111000&type=hitlist&num=1.

    "The pros and cons of playing video games - by Athman Adiseshan - Helium." Helium - Where Knowledge Rules. 14 July 2009 <(blank)>.

    (my second source wasn't letting me post its url)


  16. The Internet is as dangerous, not more, than the outside world we live in.

    Both of my articles demonstrate the benefits and dangers of the Internet. From my first, it explains how teenagers are able to socialize across distances and meet new people. It also explains how teenagers learn skills important to the contemporary world: multi-tasking, cooperating, and leadership. However, teenagers are still prone to posting personal information about themselves. My second article depicts the same social benefit but explains that the Internet is a vast network where much is unknown. While the Internet can help, it can also hurt. At the same time, the world today is similar to the Internet. Instead of social networking, we communicate using other methods like face-to-face and through cell phones. Through activities where we must meet tasks and interact with others, we build skills necessary to survive. The world, like the Internet, is a vast place, but our range of knowledge of it is microscopic. The dangers on the Internet are versions of the dangers seen in our world today.
    (For more research, I am going to find a comparison between two problems, like bullying and cyber-bullying and conduct an interview based upon parental teachings)

    Gengler, Colleen. "Teens on the Internet." 2009. Teen Talk. 14 June 2009. http://www.extension.umn.edu/distribution/familydevelopment/00145.pdf.
    Hill, Richard L. "Kid online? Relax, experts tell parents." 20 Feb. 2006. 13 June 2009.


  17. Internet addiction can lead to people becoming anti-social.

    The article I found talked about how internet addiction is a serious problem in our generation today. The article explains many things lik how this internet addiction started, how people can be addicted and more. The artical i read, "Internet Addiction Guide". It is true that the cause of intrnet addiction may cause people to become unsocial with the peoplearound them.

    Grohol, John "Internet ADdiction Guide"


  18. i agree with jordyn.

  19. sorry...revised works cited

    Shimo, Alexandra. "THAT'S NOT FUNNY!." Maclean's 122.20 (June 2009): 42-43. Academic Search Premier. EBSCO. Ranzman Library, Honolulu, HI. 14 July 2009

    Aschbrenner, Joel. "The psychology behind anonymous Internet posts." 14 July 2009.


  20. The Internet has made it a lot easier for teens to become victims of bullying. Megan Meier was bullied by her adult neighbor who lived next door. Megan’s neighbor was only able to bully Megan because the Internet made it possible for her to keep her identity a secret. By posing as a teenage boy, Megan’s neighbor was able to bully Megan to the point where she committed suicide. Like Megan’s neighbor, some bullies, such as nerds, are only able to bully over the Internet, because they can only act tough online. By posting a few mean comments about a person, they can hurt a person without letting anyone know who is posting these words. These specific bullies won’t need to have the typical bully body to protect him/herself because no one will know who they are.

    "Parents: Cyber Bullying Led to Teen's Suicide - ABC News." ABCNews.com - Breaking news, politics, online news, world news, feature stories, celebrity interviews and more - ABC News. 15 July 2009 http://abcnews.go.com/GMA/Story?id=3882520&page=1.

    "Cyber Bullying: No Muscles Needed | Connect for Kids / Child Advocacy 360 / Youth Policy Action Center." 15 July 2009 http://www.connectforkids.org/node/3116.